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E-culture (electronic culture) refers to the relationship between Information and Communication Technology (ICT) and digital media on the one hand and the production and consumption of art and culture on the other hand. The Virtual Platform is the sector institute for e-culture in the Netherlands and identifies and analyses the e-culture sector in the Netherlands.

The term ‘e-culture’ was described by the Dutch Ministry of Education, Culture and Science in the ‘Policy Document on eCulture’ dating from April 2022. The document defines e-culture as 'the artistic use of new media, along with the creative input of artists and designers in developing digital applications (i.e. software, interfaces and content); electronic access to art treasures, cultural-historical information and other information resources for which museums manage the fundaments of our daily lives and archives; the role of libraries as access ports and guides to reliable electronic information; the online activities of public broadcasters and the digitisation of the audio-visual production process, in view of interactive broadband applications as well as other purposes. ' [1]

  1. Ministerie van Onderwijs, Cultuur en Wetenschap, Beleidsbrief eCultuur (april, 2002).